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Old Bonhomme Elementary Science and Innovation Night

October 29, 2018

 Old Bonhomme's 1st annual Science and Innovation Night was Friday, April 6th.  The focus was STEAM, and it included over 30 outside agencies, high school and elementary student showcases, food trucks, GooseChase scavenger hunt and the Science fair. Over 200 students & their families attended, and we gave away over 40 prizes from sponsor donations. What an amazing night!

OZOBOT STEM LESSON

The STEM lesson for 2nd grade incorporated using Ozobot Robots to teach States of Matter & Mapping Skills.

I first learned about Ozobots this past summer. I caught the Amazon Prime sale and purchased two for my kids as toys. Little did I know the impact it could have in the classroom!

 

GEOMETRY BREAKOUT EDU

Breakout EDU games teach critical thinking, teamwork, complex problem solving, and can be used in all content areas.

 

Players have a fixed amount of time to solve a series of challenges, riddles, and mysteries. 

This lesson involves connecting the game to Geometry standards.

STEM DESIGN EXPERIENCES

STEM Design Experiences empower students to be creators in the fields of Technology, Science and Engineering through hands-on learning.

 

Throughout the school year I will work with teachers to create STEM experiences aligned to district curriculum for students. STEM stands for Science, Technology, Engineering and Mathematics. The goal of STEM is to provide students with real-world problem solving opportunities. STEM allows students to think outside the box with project-based learning.  STEM experiences are about collaboration, teamwork, problem-solving, delegation responsibility, and innovation. They are designed to help our students become 21st century digital age learners by creating, inventing, and designing through challenge based learning activities, and exploration.

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